As the gallery shows the heaviest issue remains inability to filter textures blended via alpha channel. ATI is getting faster Third generation of Rage architecture arrived in summer NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card. ATI’s effort to bite into professional market is also clear from addition of edge anti-aliasing. ATI entered like a graphics giant with more than 1, employees and during the year topped number of 3d chips sold, many of them integrated on motherboards.

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Of course this was quickly exposed and company covered in shame. By using this site, you agree to the Terms of Use and Privacy Policy.

Developers were not pleased. Not quite there yet, but ATi found it sufficient for years to come. Merely tying fastest chipsets on the market with atii driversXpert cards were not exactly gamers dream. Very interesting were speculation about multitexturing capabilities of the texture unit.

Compaq Rage Pro Turbo AGP Graphics Board With 4mb Memory | eBay

Between companies designing high performance 3d accelerators ATI was among last to deliver dual pipeline architecture. Another complain is about reduced amount of texture samples at smaller mip levels, this creates obvious shimmering. In games, performance actually suffered.

With the new driver strongly optimized for popular synthetic benchmark and “Turbo” printed next to Rage Pro on chips ATI tried to create new product.


ATI dragged this filter into next gen Rage as well and fortunately for them almost nobody noticed.

ATI kept some old optimization in place, so even bilinear filter quality is still not perfect. They were ATI’s first graphics solutions to carry the Mobility moniker. The only added feature is integrated TMDS for flat panels. Texturing engine can now enjoy 4 kB cache, drastically reducing bandwidth demands of interpolation and enabling single pass free trilinear filtering.

Retrieved from ” https: It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power arge.

The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary.

Compaq 166871-001 Rage Pro Turbo AGP Graphics Board With 4mb Memory

If it was design choice, the motivation behind it is a mystery to me. Almost every version of Rage was used in mobile applications, but there were also some special versions of these turbp which were optimized for this.

And as an integrated graphics for servers it went on almost forever. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts. As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards.

To win also in retail earlier availability and good initial drivers were needed. Actually, after two freezes doing only timedemos I am not sure if they ever really got tutbo stable. The amount is about the same as for Rage II, but this time is less expected since Rage Pro was supposed to have high quality texturing engine and tturbo trilinear filter will not compensate for such deficiencies.


Nevertheless, sales were going strong and R3 architecture was to be found in newer and actually updated chips. Such respins helped to prolong support for Rage Pro. When it comes to framerates Rage Pro with same bus and memory capacity equals both minimal and average results of Voodoo Graphics. Third generation of Rage architecture arrived in summer Performance When it comes to framerates Rage Pro with same bus and memory capacity equals both minimal and average results of Voodoo Graphics.

What followed after was series of ATI vs Nvidia battles without a clear conclusion. One weakness of previous Rage architecture remained- the inability to filter alpha blended textures. From Wikipedia, the free encyclopedia. As the name says, AFR renders each frame on an independent graphics ocmpaq.

Finishing words The Rage Pro line may have not been warmly welcomed by gamers in retail, but strong OEM deals were feeding the company better then ever.